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Ludumdare
A collection of short games I have created over the years.
Some are good fun, others arent. None the less here they are:

Laser Reaction
Ludumdare entry #10. Simple puzzle game. Complete each stage by aiming the laser into all cells and then back into itself causing a loop.
Coded in less than 48hrs.
Santa
Written for the One-Week-One-Button contest, Santa is a scrolling run'n'jump game where the player has to reach the end of the stages with enough presents to continue... Another favourite of the kids.
 SpaceRock
Everyones codes an asteroids game at some point and I'm no exception.
Coded in less than 8 hrs.
 Invasion
This was the first competition I entered (Ludumdare#5).Its a little defender clone, not that great and bugged...Coded in less than 48 hrs.
 Light & Darkness
Another Ludumdare entry.
Very simple game, collect all gems without being caught.
 LDVector
Typical "Thrust" clone, very difficult but a little bit enjoyable in a retro kind of way.
Use arrow pad to rotate the ship, up to boost and down to attach chain to orb.
Ctrl shoots.
Coded in less than 12 hrs
 TUBES
Tetris like puzzle game.
Connect tubes so liquid can flow from the left to right side of screen.
Use arrow pad to move around and spacebar to rotate blocks. Hold space bar to drag blocks horizontally.
 Stunt Racer
Elastomania bike game, good fun.
Was a testbed for "chipmunk" physics lib.
Kids really enjoyed this game.
Unfinished due to HD failure, theres still 15 levels there though!
 Lost Penguins
Another Ludumdare entry.
Very simple game, escort the egg to the bottom of the screen without dropping it too far. Use ctrl to drop bombs to blast your way down.. dont break the egg!
CASTLE SOFTWARE is an affiliate of Blackened Interactive  Blackened Interactive