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	<title>Comments for GigaWar Dev Blog</title>
	<atom:link href="http://xout.blackened-interactive.com/Blog/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://xout.blackened-interactive.com/Blog</link>
	<description></description>
	<lastBuildDate>Thu, 19 Aug 2010 07:37:15 -0500</lastBuildDate>
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		<title>Comment on First route complete. by X-0ut</title>
		<link>http://xout.blackened-interactive.com/Blog/?p=94&#038;cpage=1#comment-383</link>
		<dc:creator>X-0ut</dc:creator>
		<pubDate>Thu, 19 Aug 2010 07:37:15 +0000</pubDate>
		<guid isPermaLink="false">http://xout.blackened-interactive.com/Blog/?p=94#comment-383</guid>
		<description>Yeah, if the theme is good and I get no distractions I&#039;m hoping to enter :)
I&#039;ll be in #ludumdare on IRC, see you there.</description>
		<content:encoded><![CDATA[<p>Yeah, if the theme is good and I get no distractions I&#8217;m hoping to enter <img src='http://xout.blackened-interactive.com/Blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
I&#8217;ll be in #ludumdare on IRC, see you there.</p>
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		<title>Comment on First route complete. by m8</title>
		<link>http://xout.blackened-interactive.com/Blog/?p=94&#038;cpage=1#comment-382</link>
		<dc:creator>m8</dc:creator>
		<pubDate>Thu, 19 Aug 2010 06:41:40 +0000</pubDate>
		<guid isPermaLink="false">http://xout.blackened-interactive.com/Blog/?p=94#comment-382</guid>
		<description>Don&#039;t suppose you&#039;re entering Ludum Dare this weekend?</description>
		<content:encoded><![CDATA[<p>Don&#8217;t suppose you&#8217;re entering Ludum Dare this weekend?</p>
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		<title>Comment on First route complete. by X-0ut</title>
		<link>http://xout.blackened-interactive.com/Blog/?p=94&#038;cpage=1#comment-381</link>
		<dc:creator>X-0ut</dc:creator>
		<pubDate>Thu, 05 Aug 2010 21:22:19 +0000</pubDate>
		<guid isPermaLink="false">http://xout.blackened-interactive.com/Blog/?p=94#comment-381</guid>
		<description>Hi Mauro, its not abandoned. I&#039;ve just been busy porting gravitron to the xbox 360.
And to be completely honest, while I pour a lot of effort into this game, I&#039;m struggling for food. So yeah, I need to make some money to keep going.

But dont worry just yet, I fully plan to finish this game.
Release date is still planned for 2011. (As it allways was)</description>
		<content:encoded><![CDATA[<p>Hi Mauro, its not abandoned. I&#8217;ve just been busy porting gravitron to the xbox 360.<br />
And to be completely honest, while I pour a lot of effort into this game, I&#8217;m struggling for food. So yeah, I need to make some money to keep going.</p>
<p>But dont worry just yet, I fully plan to finish this game.<br />
Release date is still planned for 2011. (As it allways was)</p>
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		<title>Comment on First route complete. by Mauro</title>
		<link>http://xout.blackened-interactive.com/Blog/?p=94&#038;cpage=1#comment-380</link>
		<dc:creator>Mauro</dc:creator>
		<pubDate>Thu, 05 Aug 2010 14:26:11 +0000</pubDate>
		<guid isPermaLink="false">http://xout.blackened-interactive.com/Blog/?p=94#comment-380</guid>
		<description>Hey X-0ut, please don&#039;t abandon this project! :-)</description>
		<content:encoded><![CDATA[<p>Hey X-0ut, please don&#8217;t abandon this project! <img src='http://xout.blackened-interactive.com/Blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Comment on Getting your game known to the public&#8230; by relminator</title>
		<link>http://xout.blackened-interactive.com/Blog/?p=77&#038;cpage=1#comment-379</link>
		<dc:creator>relminator</dc:creator>
		<pubDate>Mon, 02 Aug 2010 07:11:03 +0000</pubDate>
		<guid isPermaLink="false">http://xout.blackened-interactive.com/Blog/?p=77#comment-379</guid>
		<description>Yo X-Out! Rel here!  I feel for you man. I feel like it&#039;s an injustice considering the quality of games you make.  But don&#039;t fret dude! A lot of fans are awaiting your next game.</description>
		<content:encoded><![CDATA[<p>Yo X-Out! Rel here!  I feel for you man. I feel like it&#8217;s an injustice considering the quality of games you make.  But don&#8217;t fret dude! A lot of fans are awaiting your next game.</p>
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		<title>Comment on Collisions, verlets.. by xmaster</title>
		<link>http://xout.blackened-interactive.com/Blog/?p=71&#038;cpage=1#comment-378</link>
		<dc:creator>xmaster</dc:creator>
		<pubDate>Sat, 31 Jul 2010 13:42:51 +0000</pubDate>
		<guid isPermaLink="false">http://xout.blackened-interactive.com/Blog/?p=71#comment-378</guid>
		<description>looks very simlar to starfox from super nintendo version XD good job</description>
		<content:encoded><![CDATA[<p>looks very simlar to starfox from super nintendo version XD good job</p>
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		<title>Comment on First route complete. by Kurt</title>
		<link>http://xout.blackened-interactive.com/Blog/?p=94&#038;cpage=1#comment-346</link>
		<dc:creator>Kurt</dc:creator>
		<pubDate>Fri, 11 Jun 2010 13:44:05 +0000</pubDate>
		<guid isPermaLink="false">http://xout.blackened-interactive.com/Blog/?p=94#comment-346</guid>
		<description>Keep up the good work! I&#039;m a long-time shmup fan, and the genre doesn&#039;t get enough love these days IMHO.</description>
		<content:encoded><![CDATA[<p>Keep up the good work! I&#8217;m a long-time shmup fan, and the genre doesn&#8217;t get enough love these days IMHO.</p>
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		<title>Comment on First route complete. by Mauro</title>
		<link>http://xout.blackened-interactive.com/Blog/?p=94&#038;cpage=1#comment-316</link>
		<dc:creator>Mauro</dc:creator>
		<pubDate>Tue, 01 Jun 2010 13:54:52 +0000</pubDate>
		<guid isPermaLink="false">http://xout.blackened-interactive.com/Blog/?p=94#comment-316</guid>
		<description>Almost must have never played Ikaruga...

I think it looks perfect.</description>
		<content:encoded><![CDATA[<p>Almost must have never played Ikaruga&#8230;</p>
<p>I think it looks perfect.</p>
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		<title>Comment on First route complete. by X-0ut</title>
		<link>http://xout.blackened-interactive.com/Blog/?p=94&#038;cpage=1#comment-311</link>
		<dc:creator>X-0ut</dc:creator>
		<pubDate>Mon, 31 May 2010 09:15:12 +0000</pubDate>
		<guid isPermaLink="false">http://xout.blackened-interactive.com/Blog/?p=94#comment-311</guid>
		<description>@Almost: You are absolutely correct. There are some things I can do about this though. I can pan the camera on sharp turns, so you get a front/rear angled view on the ship. That should help.
Before I started development I spent a considerable amount of time playing and watching shmups. Mainly to get in the mood for what I&#039;m doing, but I noticed some things along the way. Gradius V does 2D on 3D allthough the turns are much more gradual. Other games like Rtype final and Thunderforce 5 &amp;6 allow full rotation about the ship.
Still I do see what you mean, and intend to make it &#039;look&#039; right, if not completely correct. As this is the opening stage I&#039;ve got to get it perfect.</description>
		<content:encoded><![CDATA[<p>@Almost: You are absolutely correct. There are some things I can do about this though. I can pan the camera on sharp turns, so you get a front/rear angled view on the ship. That should help.<br />
Before I started development I spent a considerable amount of time playing and watching shmups. Mainly to get in the mood for what I&#8217;m doing, but I noticed some things along the way. Gradius V does 2D on 3D allthough the turns are much more gradual. Other games like Rtype final and Thunderforce 5 &#038;6 allow full rotation about the ship.<br />
Still I do see what you mean, and intend to make it &#8216;look&#8217; right, if not completely correct. As this is the opening stage I&#8217;ve got to get it perfect.</p>
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		<title>Comment on First route complete. by Almost</title>
		<link>http://xout.blackened-interactive.com/Blog/?p=94&#038;cpage=1#comment-310</link>
		<dc:creator>Almost</dc:creator>
		<pubDate>Mon, 31 May 2010 04:11:27 +0000</pubDate>
		<guid isPermaLink="false">http://xout.blackened-interactive.com/Blog/?p=94#comment-310</guid>
		<description>Well, the background looks nice, but it doesn&#039;t fit the foreground at all. The ship is obviously moving on a 2D plane like a sidescroller, yet the background makes sudden turns and changes in direction. Foreground and background just do not fit together.
Much more gradual turning or entirely sidescrolling background would be much better in my opinion</description>
		<content:encoded><![CDATA[<p>Well, the background looks nice, but it doesn&#8217;t fit the foreground at all. The ship is obviously moving on a 2D plane like a sidescroller, yet the background makes sudden turns and changes in direction. Foreground and background just do not fit together.<br />
Much more gradual turning or entirely sidescrolling background would be much better in my opinion</p>
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